With an MCP server, Claude can work inside Blender: read the scene, create and edit objects, set up materials and render. I use the Blender MCP daily in my own 3D work, and I help studios and artists set it up and extend it for their pipelines.
What I can do for you
- Setup — Blender MCP add-on connected to Claude, working on your machine and your Blender version.
- Custom tools — extra MCP tools for your pipeline: naming rules, export presets, scene audits.
- Workflows — repeatable prompts and scripts for tasks like asset cleanup, collection setup and batch renders.
- Training — showing your team what works well with an agent in Blender, and what still needs a human.
What it is good at today
Blocking out scenes, organising and renaming, applying materials, generating variations, inspecting what is in a file and automating exports. Detailed sculpting and final art direction are still yours.
Experience
I model spaceships and mechs for my own games with Claude driving Blender through MCP, and bring those models into Unity.
Tell me what your Blender pipeline looks like and what you want an agent to take over.